What does this brave new world look like? The Citadel trailer paints a dramatic picture of the cycle of life and death and in a new New Eden, and even includes a song by CCP’s in-house band Permaband. With the ability to place them almost anywhere in the universe, it is truly a new dawn of player control over the space they choose to inhabit or invade, and their customizable nature makes it even easier to shore up defenses, manage important player diplomacy through access and docking rights, and exercise asset safety for even the largest alliances of tens-of-thousands of players should they be destroyed in cataclysmic, awe-inspiring explosions. These monuments to the might and power of capsuleers make excellent player-run trade hubs and defensive platforms, the largest of which is massive enough to offer super-capital ship docking bays. Now, in a game with near-infinite possibilities, groups of any size can set their sights on grander ambitionsĬitadels are gargantuan player-created cities in space, dwarfing almost everything the Empires have ever constructed. Outposts and Stations were once the tools EVE players used to bring the universe under their control. The delicate balances of power will break and new ones arise, unleashing havoc and spawning future conflicts across the universe. The inventive pilots of gaming’s most intriguing sci-fi sandbox game can now build staggeringly massive structures and then tear them down with imposing fleets of enormous starships. Today the Citadel expansion has come to EVE Online, ushering in the biggest changes ever to player control over space.